Your move setAll ten learnable moves
| Move | Type | What it does | Evolution |
|---|
| Vine Whip | grass | Sweep a wide vine arc and push nearby enemies away. | Power Whip: rank V + Power |
| Ember | fire | Fire at the nearest enemy. The impact leaves a burn. | Fire Blast: rank V + Power |
| Thunder Shock | electric | A fast electric bolt that pierces through a group. | Thunder: rank V + Reflexes |
| Razor Leaf | grass | Twin leaves cut through enemies, then return to you. | — |
| Flamethrower | fire | A short fan of fire hits everything in front of you. | — |
| Thunderbolt | electric | Lightning jumps between nearby targets. | — |
| Water Gun | water | A piercing water jet slows anything it hits. | — |
| Petal Blizzard | grass | Orbiting petals protect your immediate surroundings. | — |
| Discharge | electric | Release an electric pulse to clear space around you. | — |
| Shadow Ball | ghost | A large shadow orb passes through several enemies. | — |
Three evolution pathsHow to unlock the gold card
Upgrade Vine Whip or Ember to rank V and learn at least one rank of Power. On a later level-up, choose Power Whip or Fire Blast. Thunder Shock instead needs rank V plus Reflexes to unlock Thunder. When you meet a recipe, its evolution card is guaranteed among the next upgrade choices.
Power Whip expands to a full circle. Fire Blast and Thunder add projectiles and piercing. All three evolutions increase damage. Evolution recipes are separate from permanent camp training: the matching passive must be learned within the current run.
In-run passive / up to five ranksPower
+12% attack damage. Unlocks Fire Blast and Power Whip.
In-run passive / up to five ranksReflexes
8% shorter move cooldowns. Unlocks Thunder.
In-run passive / up to five ranksVitality
+22 maximum health. Recover 28 health now.
In-run passive / up to five ranksSprint
+7% movement speed to keep an escape route open.
In-run passive / up to five ranksMagnet
+35 pickup range for experience and coins.
In-run passive / up to five ranksSynthesis
Recover an additional 0.3 health every second.